![]() The emulator starts up and displays the default canvas for your selected OS version and device. In Android Virtual Device Manager, click Run in the toolbar. ![]() Verify the AVD configuration is correct, and selectįor details on the above steps, see Managing AVDs.Under Emulated Performance, select Hardware - GLES 2.0 to enable hardware acceleration.Select one or more system images for the Android versions you want to emulate, and select Next.Choose a device definition and select Next.Launch Android Studio → menu Tools → AVD Manager and select Create Virtual Device.Enable VM acceleration on your machine.To prepare to run and test your Flutter app on the Android emulator, follow these steps: If you want Flutter to use a different installation of the Android SDK, you must set the ANDROID_HOME environment variable to that installation directory. In the terminal, run the flutter devices command to verify that Flutter recognizes your connected Android device.īy default, Flutter uses the version of the Android SDK where your ADB tool is based.If prompted on your device, authorize your computer to access your device. Using a USB cable, plug your phone into your computer.Detailed instructions are available in the Android documentation. Enable Developer options and USB debugging on your device.To prepare to run and test your Flutter app on an Android device, you’ll need an Android device running Android 4.1 (API level 16) or higher. For, Android (on a Mac system) Set up your Android device ![]() Here is a reference document on how you can set up a device/simulator to run your application. In the terminal, run the flutter devices command to verify that Flutter recognizes your connected Android device. Flutter supports both iOS and Android device/simulators.
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